![]() ![]() +1: I wouldn't include incidents in the calculation, because they are completely random, therefore something players can't rely on. ![]() So far I believe it was always possible to get a free event building "easily", the issue started when without the "event box" it was very hard, maybe even impossible, that's why I think it was a good idea to get rid of it, so balancing events for the main building is much easier, everyone starts from "0". Maybe Inno tries to grab some extra $$$ from people spending to get a fully leveled event building, but that would be a very bad path to step on in my opinion, no need to be greedy here! As I said before (either here, or in another thread / for a different event), anyone who logs in daily, get the quests done (and these quests should be "easily" doable for new players / in new cities!), should have enough pieces to have a fully leveled event building, end of story. ![]()
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